![]() Green automation cards also have a one time effect, but they get to stay face up so their symbols can contribute to meeting the requirements for playing other cards. Red event cards have a one time effect (increase temperature, place a tile, …) and after resolving it you turn the card face down. In this case steel is worth two MegaCredits while titanium is worth three. Some have a symbol indicating the card can be paid in a combination of MegaCredits and either steel or titanium. Every card has a cost in MegaCredits shown in the top left corner. These are printed on the game board itself and include things like paying 11 MegaCredits to increase your energy production one step, paying 23 MegaCredits for placing a greenery tile on the board or paying 18 MegaCredits for placing an ocean tile on the board.Īnother option is playing a card from your hand to your playing area if you can afford it and meet certain card specific requirements. One of the actions that is always available is funding one of the so called standard projects. There are a few different types of actions and most of them have a cost associated with them. ![]() In this phase you are allowed to take as many actions as you can and want. This phase is skipped in the first generation since you got to choose from ten cards at the beginning of the game. In this phase you can draw four project cards and buy them for three MegaCredits each. This phase is skipped in the first generation. If reaches 14, the last generation starts. In the solo game this phase is only used to advance the generation marker one step. The game is divided into generations and every generation is divided into a few phases. The different resources are MegaCredits (basically money), steel, titanium, plants, energy and heat. You also get a player board where you can track how much of each of the six resources you have and what your production capacity for each of them is. If you can raise all three terraforming parameters to their required levels in 14 generations or less, you win. By buying and playing cards you can increase your production capacities and even directly influence the terraforming of the planet. There are various ways to increase these three parameters, but all of them require you to spend different kinds of resources, so you’ll need to build up an engine to increase your resource production as well.Įvery generation –the game’s concept for a round– you gain an amount of resources determined by your production capacities. Your goal in Terraforming Mars is to increase the oxygen, temperature and water on the planet to levels that make the place habitable for humans. Game type: engine building, income, tile placement What is Terraforming Mars? You’re the leader of one of those corporations and you’ve promised you can get the job done in 14 generations. Things aren’t going well with Earth and a few powerful and rich corporations have taken it on themselves to turn Mars into a place where we’ll be able to live. Somewhere in the 25th century we started looking at Mars as an escape plan.
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